Direct answer
A rewind can help prevent or alter a murder only when you use knowledge from the failed timeline to change an earlier condition. The public official material does not establish one universal culprit or choice sequence for every murder event.
Before you rewind
Write down the victim, cycle, active quests, absent Knights, recent audience choices, and any warning dialogue. Screenshots of the quest log and Round Table are more useful than remembering only the final scene.
Build a different timeline
Return to the earliest decision that can plausibly affect access, motive, availability, or trust. Merely replaying the final scene usually does not create a new outcome; the value of the rewind is acting on earlier knowledge.
- Change quest assignments that remove or expose a character.
- Revisit audience decisions tied to the conflict.
- Check whether a Knight or servant can surface new information.
- Preserve a separate save before testing a branch.
What is not yet confirmed
Current official descriptions confirm time rewinding, secrets, betrayal, and rewritten outcomes, but they do not publish a complete victim-by-victim solution. This page therefore explains the investigation method without inventing dialogue answers.
Frequently asked questions
Can every murder be prevented?
Official public material does not confirm that every murder has a clean prevention route. Treat each event as a version-sensitive timeline puzzle.
Why does repeating the last choice not work?
The decisive condition may have been set cycles earlier through a quest assignment, audience decision, relationship, or character availability.